These behaviors are inherited by games launched in win 3.x (tested with the built-in win 3.x games and with a fullscreen that requires win 3.x to run). If I'm playing windowed the speed on which the cursor moves horizontally and vertically differs vastly, the horizontal movement being much faster, additionally there's an area at the top of the window that can't be reached because the cursor always leaves the window before reaching it.Īdditionally, although I don't have mouse acceleration set on my DE (kde plasma on xorg), if I move the mouse slowly across the window, the area I can traverse without the cursor leaving the window is much smaller. Hello, I installed the project from aur today and I'm having mouse problems, I've only been able to test windows 3.x so I'm not sure if this would happen otherwise.
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